In this course, we’ll dive into the environment concept design pipeline using Blender. I’ll guide you through a project from initial idea generation to fully polished concepts, tailored for your portfolio or client work. Our focus will be on creating unique and original designs while studying real-world references to understand what makes them both functional and visually compelling.
You’ll gain hands-on experience with the techniques I use daily, including modeling, idea generation, design development, composition, camera work, lighting, and texturing. Along the way, we’ll cover best practices for efficient workflows and resource management to streamline your process.
This course is designed for artists looking to sharpen their design skills, explore new techniques, and strengthen their fundamentals. A basic understanding of Blender and Photoshop is required.
Saturdays- 2:00 PM–6:00 PM UTC