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3D Environment Concept Design

Students per term
20 Students
Duration
10 Weeks
Class Starts on
May 10, 2025
Course Fee
$899
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Course Overview

In this course, we’ll dive into the environment concept design pipeline using Blender. I’ll guide you through a project from initial idea generation to fully polished concepts, tailored for your portfolio or client work. Our focus will be on creating unique and original designs while studying real-world references to understand what makes them both functional and visually compelling.

You’ll gain hands-on experience with the techniques I use daily, including modeling, idea generation, design development, composition, camera work, lighting, and texturing. Along the way, we’ll cover best practices for efficient workflows and resource management to streamline your process.

This course is designed for artists looking to sharpen their design skills, explore new techniques, and strengthen their fundamentals. A basic understanding of Blender and Photoshop is required.

Class timing

Saturdays- 2:00 PM–6:00 PM UTC

Each week's class will be comprised of live demos, feedback and paint-overs ranging from 4-5 hours.
Live classes
Live class will be hosted in Zoom, and Classes will be recorded for future reference.
Feedback
Live class will be hosted in Zoom, and Classes will be recorded for future reference.
Things you learn in this class
  • Project development, design principles and application.
  • Advanced blender workflow - modeling, texturing, lighting techniques, post-processing for cinematic-quality visuals.
  • Understand cameras, composition, and cinematography
  • Efficient workflow - planning, resource management, file optimization for streamlined process.
  • Portfolio Building & Industry Preparation: personalized feedback and guidance on creating a strong portfolio to break into the industry.

Pre-Requirement
  • Basic understanding of art fundamentals
  • Basic knowledge of Blender
  • Basic knowledge of photoshop

avatar
Marius Janusonis
Concept Artist/Art Director
View Instructor’s Works
Marius is a freelance concept artist and art director for games and film, currently at Karakter Design Studio. Previously an art director at OnePixelBrush. He worked on outsource projects for Riot Games, DC, Marvel, Guerilla Games, Wizards of the Coast, Gunzilla, and more!
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Feedback
from our students

Anshuman

Concept Artist

Anshuman

Concept Artist

Anshuman

Concept Artist

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